FAIL (the browser should render some flash content, not this).

Event Partner

Dig London Side Banner

Register for Vortex Conference and Competition 2010 in Toronto, Ontario  on Eventbrite

Newsletter Sign-Up Link

Rita Davies HeadshotKevin O'Leary HeadshotBackbone Magazine LogoAmeet Shah Headshot

About

Vortex is one of the first events to be held at the

brand new TIFF Bell Lightbox in the heart of Toronto 

Vortex is a unique professional development opportunity for emerging entrepreneurs in  the videogame industry. Come and meet North America’s industry leaders, decision makers, financial advisers and the mentors you need to succeed.

Enter with your submission for a game concept or prototype. It will be reviewed by the stellar Vortex industry panel from whom you’ll receive feedback. Some of you will then get the opportunity to actually pitch your concept or prototype at the Vortex competition.

Vortex is entering its sixth year and was created as a response to the huge interest around, and growth of, the videogame industry in Canada.  It is a great opportunity open to emerging videogame developers to hone their craft and further their business.

The Vortex Conference and Competition is the only place in Canada where emerging game designers and developers can present their concepts to an outstanding line up of international industry honchos, financiers and venture capitalists in the hope of winning the competition and along the way getting their creation to market.  Think a kinder, gentler “Dragon’s Den” with massive networking opportunities and prizing, coupled with industry sessions and coaching from the most successful entrepreneurs in Canada.

The Vortex coaches, mentors, jury and networking opportunities alone are worth the effort.  Previous jury panelists have included experts from Bell, CHUM, Telus, Yahoo, and the top local game developers and publishers, plus Covington Capital, Courage Capital, RBC Capital Markets and Ventures West.  This year’s edition is equally exciting and promises to bring you the best in the business from around the world.  

Digital, Social, Virtual, Touchable, Mobile; Five Growth Areas for Interactive EntertainmentBIZ 101 - LEGAL & IPThe Infinite Balance: Kevin O’Leary’s Take on Being an EntrepreneurGetting There: Concept to Consumer in a Global MarketplaceBill Marshal HeadshotVikas Gupta HeadshotYannis Mallat HeadshotAmber Macarthur HeadshotTrevor FencottJason MacIsaccMarc Saltzman HeadshotPaul HoffertRock Jethwa HeadshotAmeet Shah Headshot

vortex_banner_5.png

SCEA Networking Mixer Flyer

Syndicate content

© 2010 McLuhan Festival of the Future, Some Rights Reserved.

I want to buy a ticket vortex-buy-ticket-top-right_2.png
toolbar powered by www.iconcy.com